I'm watching Mira playing Diablo II at the moment, and thinking quietly to myself about how many times we've played it over now, without getting terribly bored. One of the biggest points, I figure, is that the levels, monsters' attributes and a few other things are generated at random, ensuring the experience isn't the same...
*NB: All entries contained herein are cut-paste recreations of what you can already read on my blog at
http://golbnikufesin.blogspot.com...